My life in Sapporo, Japan. Eating weird food, seeing weird clothes, meeting weird people, doing weird things.
Showing posts with label cards. Show all posts
Showing posts with label cards. Show all posts
Thursday, May 7, 2015
Long time no see
During our Golden Week holiday, a girl who used to work one day per week in our magic bar showed up. I had not seen her in about two years, so it was fun to talk to her again. Also, she has 30 decks of cards at her place that she was supposed to give to me for my birthday three years ago but that she has never gotten around to actually hand over. She said that she will "bring them soon", haha.
Location:
Sapporo, Hokkaido Prefecture, Japan
Friday, August 22, 2014
Cute playing cards
Some out of town regulars in our magic bar were in town during the O-Bon holidays and they had brought a cute deck of cards with them. Before I had time to show up, they had been playing a card game were the loser takes a shot so long that one person was sleeping, waking up to go throw up in the toilet, and then sleeping again, on repeat for the rest of the night. Not so cute.
Labels:
cards,
playing cards
Location:
Sapporo, Hokkaido, Japan
Tuesday, August 12, 2014
Playing card yukata!
I saw a girl in the Tokyo subway who was wearing a yukata (actually, lots of people were wearing yukatas, so maybe there were fireworks or something?). She had a yukata with playing cards! It was an Alice in Wonderland design, apparently.
Labels:
cards,
Japanese fashion,
playing cards,
Tokyo,
yukata
Location:
Tokyo, Japan
Tuesday, March 20, 2012
Hard to use cards
Games and tequila
I was introduced to a new card game in our magic bar a Sunday a while ago. It is originally a card game for kids, made in Germany. In the Japanese version I learned, the loser of each round has to take a shot of tequila, which I guess is not so common in games for children...
The game itself was quite nice. You have a set of cards with the numbers 1 to 15. All players have one set like that each. There are also scoring cards, numbered from -5 to 10. These are shuffled randomly and one at a time are put on the table. You then select a card from your set of cards to try to get that scoring card with. The basic rule is that the person who uses the highest card will get the card on the table. You can only use each of your own cards once.
So using high cards to get high scoring cards would seem rational, but you have to factor in all other players and some special rules. If the scoring card has a negative value, the player with the lowest card will have to take the scoring card. If there is a draw, all players with the same number are ignored.
This was quite a psychological game, and I did not have to drink tequila more than one time despite over ten rounds.
Then we changed to a more luck based game, and I ended up having 7 shots of tequila in just a few rounds...
Wednesday, February 22, 2012
New card game
My friends in the magic bar taught me a new card game yesterday. It seemed a bit complicated at first, but it is not that bad once you get used to it. As all games in our magic bar, it is a drinking game.
You have 2 cards in your hand. There is a pile of cards on the table. When you play a card, the value of that card is added to the accumulated value of the pile. The first person to add a card that makes it 50 or higher has to drink half his glass.
The game continues, and the first person to add a card that makes it 102 or more has to drink all of what is in his glass.
After you play a card from your hand, you take one more card from the stack of unused cards, so you always have two cards in your hand. If you forget to take a card and someone points it out, you have to drink half your glass.
If you do not want to play any of the cards you are holding, you can also chose to play from the stack. You then play the top card of the stack, whatever that may be, instead of one of your own cards.
There are lots of special rules:
Anyone playing a card that makes the pile 11, 22, 33, 44, 55, 66, 77, 88, or 99, has to drink half his glass.
Anyone holding a joker when someone goes over 101 also has to drink the full contents of his glass (if you go over 101 and still have a joker in your hand, you thus have to drink two glasses).
An ace can count as 1 or as 11, your choice.
An 8 can count as 8 or as 0.
A 9 can count as 9, or count as 0. When playing a 9 as 0, the order between players is reversed (e.g. clockwise becomes anti-clockwise).
A 10 can count as either 10 or -10.
Jacks count as 10.
Queens count as 20.
Kings count as 30.
Jokers count as 50 (thus, if you get a joker the best you can hope for is to drink only half your glass, unless people play lots of -10s).
If you play a card with the value 0 (an 8 or 9) when the value on the pile is for instance 99, it counts as you also having played 99 (i.e. you have to drink half your glass if both digits are the same).
If the value of the stack goes down below 50 again (e.g. someone plays a 10 as -10 when the value is 55), the next person to drive it back up to 50 or higher has to drink half his glass, just as before.
If you play several rounds, the loser of the previous round gets three cards (and always has to have three cards in his hand), thus having a better chance of getting useful cards like 8s, 9s, or 10s (but also a higher chance of getting jokers).
A round starts with the top card of the stack of remaining cards being played, and it counts for its face value (i.e. an 8 counts as 8, not 0). The loser of the previous round goes first.
As an extra special rule, anytime a number that corresponds to your name is played, you have to drink half your glass (even if you did not play it yourself). One of my friends is called "Goro", and "go" is 5 in Japanese, and "ro" is 6. So anytime the stack becomes 56, he has to drink. I am "yo-nasu" in Japanese, which since "yo" is 4 and "na" is 7 means that I had to drink whenever the pile turned to 47. One round it became 47, and stayed 47 for 4 plays (no one wants to go over 50, so lots of 8s and 9s were played), which meant I had to drink 2.5 glasses right there.
Those are the rules. Drunk people tend to make more and more mistakes, getting even drunker. A quite fun game.
You have 2 cards in your hand. There is a pile of cards on the table. When you play a card, the value of that card is added to the accumulated value of the pile. The first person to add a card that makes it 50 or higher has to drink half his glass.
The game continues, and the first person to add a card that makes it 102 or more has to drink all of what is in his glass.
After you play a card from your hand, you take one more card from the stack of unused cards, so you always have two cards in your hand. If you forget to take a card and someone points it out, you have to drink half your glass.
If you do not want to play any of the cards you are holding, you can also chose to play from the stack. You then play the top card of the stack, whatever that may be, instead of one of your own cards.
There are lots of special rules:
Anyone playing a card that makes the pile 11, 22, 33, 44, 55, 66, 77, 88, or 99, has to drink half his glass.
Anyone holding a joker when someone goes over 101 also has to drink the full contents of his glass (if you go over 101 and still have a joker in your hand, you thus have to drink two glasses).
An ace can count as 1 or as 11, your choice.
An 8 can count as 8 or as 0.
A 9 can count as 9, or count as 0. When playing a 9 as 0, the order between players is reversed (e.g. clockwise becomes anti-clockwise).
A 10 can count as either 10 or -10.
Jacks count as 10.
Queens count as 20.
Kings count as 30.
Jokers count as 50 (thus, if you get a joker the best you can hope for is to drink only half your glass, unless people play lots of -10s).
If you play a card with the value 0 (an 8 or 9) when the value on the pile is for instance 99, it counts as you also having played 99 (i.e. you have to drink half your glass if both digits are the same).
If the value of the stack goes down below 50 again (e.g. someone plays a 10 as -10 when the value is 55), the next person to drive it back up to 50 or higher has to drink half his glass, just as before.
If you play several rounds, the loser of the previous round gets three cards (and always has to have three cards in his hand), thus having a better chance of getting useful cards like 8s, 9s, or 10s (but also a higher chance of getting jokers).
A round starts with the top card of the stack of remaining cards being played, and it counts for its face value (i.e. an 8 counts as 8, not 0). The loser of the previous round goes first.
As an extra special rule, anytime a number that corresponds to your name is played, you have to drink half your glass (even if you did not play it yourself). One of my friends is called "Goro", and "go" is 5 in Japanese, and "ro" is 6. So anytime the stack becomes 56, he has to drink. I am "yo-nasu" in Japanese, which since "yo" is 4 and "na" is 7 means that I had to drink whenever the pile turned to 47. One round it became 47, and stayed 47 for 4 plays (no one wants to go over 50, so lots of 8s and 9s were played), which meant I had to drink 2.5 glasses right there.
Those are the rules. Drunk people tend to make more and more mistakes, getting even drunker. A quite fun game.
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